Molten Games ‘Project Blunderbuss’ Character Art by John Gotch
John Gotch currently work at Kojima LA, part of Konami development studio, working on the next chapter on Metal Gear saga. Before Kojima LA, John work for Molten Games as senior character artist.
Molten Games which now shuttered was working on a games known as Project Blunderbuss, the game (looks like going to be MOBA genre) which featured stylized art direction also canceled. The studio, Molten Games, based on San Diego was formed by veteran of Blizzard, Relic Entertainment and Sony Online Entertainment, it was also backed by NCSoft on it’s financial side. With the reception of the demo mainly positive it is quite unexpected for this studio to be collapsed, but nothing is really secure in the video game industry these days.
Check out some of John Gotch character art work for Project Blunderbuss, and head to his website for more eye candy
3d , 3d transformer , 3d character , 3ds , obj , gfx , making of , cinema , hollywood , 2015 , behind the scene , car, make a car , 3d , sculpt , 3d sculpting , 3d model , modeling , 3d character , game , game design , vfx , 3d max , tutorial , make character , make 3d character , learn how to make character , sculpting tutorial , tutorials , rig , rigging , texturing , motion builder , polypaint , poly count , facing