Strawberry Candy Vfx Breakdown

Strawberry-Candy-Vfx-Breakdown-00

 

Strawberry Candy Vfx Breakdown

Giulio Tonini – I used Zbrush to sculpt the strawberry trying to match the Fibonacci spiral. Real flow was used for the High Viscosity Liquid Simulation rising the simulation subframe step to avoid “exploding” particles. Rendered in Maya with Solidangle Arnold.

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Strawberry Candy Vfx Breakdown

Strawberry Candy Vfx Breakdown 00

Strawberry Candy Vfx Breakdown 2

Strawberry Candy Vfx Breakdown 4

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