Making Of : Giana Sisters in 3ds Max 2015

Making Of : Giana Sisters in 3ds Max 2015

by Alex Horst

This Making of – Giana Sisters in 3ds max 2015 software. Alex Horst walks through how Game – Black Forest Games rebooted the classic C64 platform game “Giana Sisters” from 1987.. Alex takes you through the full development and process of Different stage like
1. Concept Art
2. Environment Development
3. Rigging
4. Animation
5. Final Output – Rendering
cycle of Giana Sisters: Twisted Dreams. From production of concept art to export to the game engine, reviewing asset creation and animation along the way.

giana2.jpg (670×400)

giana1.jpg (670×400)


game, development, game development, game design , 3d max game , 3d , 3d character , 3d model , rig , rigging , 3d design , house model , .3ds, .obj, house , Giana Sisters ,3ds Max 2015, making of, 

Leave A Response

Your email address will not be published. Required fields are marked *